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rainstabtorrents

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PostSubject: Re: DPKMT Sign-ups   Wed Aug 10, 2011 9:36 pm

kulang na lang isang buong party kinokontrol mo e XD



baka gumawa pako, pero hindi ko muna gagamitin

turns out making these characters is an incredibly productive way to waste my time Twisted Evil
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PostSubject: Re: DPKMT Sign-ups   Wed Aug 10, 2011 10:13 pm

ah teka gusto ko medyo may konek characters ko

tapos hindi masyadong seryoso

mga 11:30 na ko magthethesis lolsz



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PostSubject: Re: DPKMT Sign-ups   Wed Aug 10, 2011 10:35 pm

Quote :
Sebastian will probably be dead before we reach a second page.
Yeah, he's supposed to die when he encounters his first enemy. SPOILER HAXX LOL
And yes, I'm actually working on a slightly more dungeon-appropriate character. Stay tuned.

na may mahabang mahabang life story. haha

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PostSubject: Re: DPKMT Sign-ups   Wed Aug 10, 2011 10:37 pm

albert gawa ka ng sapla NPC para may mission naman si baste bago magpakamatay XD

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PostSubject: Re: DPKMT Sign-ups   Wed Aug 10, 2011 11:12 pm

^cement-themed horror



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Vir

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PostSubject: Re: DPKMT Sign-ups   Wed Aug 10, 2011 11:51 pm

pwede akong gumawa ng sapla-man na npc, pero ang problema ay
Spoiler:
 
, and i am pretty sure na dun pa lang ay patay na si Sebastian.

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PostSubject: Re: DPKMT Sign-ups   Thu Aug 11, 2011 4:56 am

Name: Xeust Warhare

Gender: Male

Age: 35

Species: Galun

Character Class: Monk

Biography/Life Story/Reason for joining the Tournament:

The Galun is a pacifistic yet strong and proud race of beastmen. Though they are pacifistic, they train warriors who are to be defenders of their clans in case of invaders. Xeust the head of the Wolf clan strike squad. Xeust is the son of the Galun head council member, Frau Warhare. His father was a general in the Galun Assassination squad during his prime. A level headed man with a strong sense of justice. Xeust is both merciless in battle yet also mourns for the those he had killed. He would do everything he can, within reason, to protect his clan. Even though Xeust holds a high position in the army, some members of the military is still skepptical of his skills.

When the death pit appeared and the God Piston was known, the council of Galun were afraid for their future if the weapon somehow went to the wrong hands. Frau suggested his son to be sent into the dungeon to seek out the weapon and bring it back so they may keep it safe. Some of the other council members are hesitant to leave the assignment to Xeust though. The assigned person, however, accepted the mission whole-heartedly.

Weapons:
Thunder Claws-a pair of claw weapon attached to each of Xeust's paws. The claw is said to be able to scratch through the toughest of materials and said to be able to generate electricity.

Items/Equipments:
Medal of the Spirits-applicable only to the Galun. Allows the wearer to morph into their primal state, increasing power and speed but goes berserk.

Powers/Abilities:
Expert Martial Artist
Heightened Senses
Sonic Blast-Final attack.

Strength:
1) Has knowledge on plants; a great maker of medicine, poison and a cook
2) Has good tracking abilities

Weakness:
1) Gets agitated easily
2) When transformed, he may attack allies.
3) Weak to magic attacks

Description/Appearance/Descriptive pic:


Name: Silver

Gender: n/a (Personality: Male)

Age: 8 months

Species: Cyborg

Character Class: Great Swordsman

Biography/Life Story/Reason for joining the Tournament:

When the Death Pit revealed itself and the God Piston within it, american scientists and military officials found the weapon intriguing and could lead to a whole new way to find peace with other countries. The US Department of defense created a cyborg that they would send into the dungeon to retrieve the weapon. Though a robot, he was installed with the ability to think on his own and convey emotions. This cyborg was known as WEU-001 Silver. Feeling a sense of gratitude for giving him life, Silver agreed to take on the mission to enter the dungeon.

Weapons:
Quake Brandish-a blade that generates vibration to increase power
Pulse Machine Gun-a machine gun punted on Silver's right shoulder that fires energy based rounds

Items/Equipments:
Exillion Thrusters-Enables quick movement and flight
Ratchet Nanites-Small nanobots in his system that gradually fixes damage and replnish energy
Prime Armor-A sturdy frame and armor set developed with a high defense rating
Seeker System-High performance navigation and target locking system

Powers/Abilities (max of 3):
Maverick Slayer-final attack.

Strength:
1) Having been programmed with numerous battle moves, he can quickly change his fighting styles.
2) Can use both long and short range weapons at the same time.

Weakness:
1) Being a young unit, still quite naive on some aspects of life especially about living organisms.
2) Tends to think logically. Has to think things through before acting.
3) Can only use thrusters in short bursts as it takes up too much energy

Description/Appearance/Descriptive pic:


Baka meron pa akong idagdag. Bahala na.
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PostSubject: Re: DPKMT Sign-ups   Thu Aug 11, 2011 8:01 am

Please to take note of change in sign-up sheet on first page, which requires to list strengths and weaknesses. Thank you. Also, please to note that players can only have maximum of 3 characters at any one time. If you are wishing to add more, please to kill off one or more of your current active characters. Thank you again.

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PostSubject: Re: DPKMT Sign-ups   Thu Aug 11, 2011 9:12 am

Ayun nga yung idadagdag ko. Di pa ako makaisip ng ilan pang details tungkol sa current characters ko para maging complete sila. I'm busy with manus right now.
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PostSubject: Re: DPKMT Sign-ups   Thu Aug 11, 2011 10:38 am

yung strengths and weaknesses ba elemental lang o pwede kang maglagay ng phobias (weakness) / ragefuel (shounen trigger)?

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PostSubject: Re: DPKMT Sign-ups   Thu Aug 11, 2011 12:06 pm

Name: Fragaria Moschata Vesca "Fiamma"
Gender: Female
Age: 25
Species: Human
Character Class: Siege Knight
Biography/Life Story/Reason for joining the Tournament:

The youngest daughter of the royal family of House Vesca, principal noble house of the Salmon Isles. Fiamma was trained in martial arts and armed combat at a young age, instead of the more feminine skills of sewing and housekeeping. She defies the traditional gender roles of women and is a fierce hunter, earning nicknames such as 'Giant Slayer', and 'The Red Death'. Aside from her prowess in physical combat, she received degrees in Pyromancy and Healing Magic speed courses from the famed Brightflame Institute. She commands her own airship, the Fireball, and leads an all-female regiment of spellswords.

She was once bethroted to a non-amphibious fish-headed Riverrun prince... whom she accidentally killed when she took off his fishbowl helm and failed to put it back. The main family of Riverrun's House Gorgel watched in abject horror as one of their princes shook violently and fell from the castle balcony. To prevent a war between the Salmon Isles and Riverrun from breaking out, House Vesca promised to win King Malakhan's tournament and offer the God Piston to the fishmen. House Gorgel demanded that a member of the noble house be chosen to participate in the tournament. Fiamma was selected since her older brother Rubus disappeared years ago and her other siblings are incapable of fighting (and because this was her own mess). Riverrun sent two royal assassins to accompany the princess to the tournament grounds and assure that House Vesca does not renege on their promise.

Fiamma brought her whole personal army, the Order of the Burning Strawberry, on her voyage. She told the assassins that she would first run a quick search for her brother who disappeared in a windless mountain area called "The Lulls". She plans to murder her scaly escorts and dump their bodies in the same mountain, wondering if she can actually get away with it.

Weapons (Max of 2, one primary, one secondary):

Primary:

Heart of Tarrasque - A Hunting Horn that can be used as a giant club, play warsongs (buffs/debuffs), or to release a deafening blast that drowns out all

sounds for a set duration (silence).

Secondary:

Vescana - House Vesca's royal dagger. Since it is more of a large knife than an actual dagger, Fiamma uses it to carve out animal parts during her hunts, much to the vexation of her parents.


Items/Equipments (Max of 5):

1. Sunkist - a full plate mail blessed by O-hayou, the sun deity. Wearing the armor greatly increases one's physical strength, allowing her to move with agility and wield the Heart of Tarrasque.

2. Bag of Summer Berries (has 20 pieces) - Summer berries are harvested from the rare firebush, a plant that dies shortly after bearing fruit. Summer berries alleviate feelings of hunger and thirst. Replenishes some health and energy.

3. Hellcat - an amulet that allows Fiamma to generate small-scale barriers, which she uses to defend against direct blows and for blocking the hard to reach valves on her hunting horn.

4. Ring of Gillghast - a ring magically connected to the fishmen assassins, for monitoring purposes.

Powers/Abilities (max of 3):

1. Warsongs - Fiamma can either play songs to buff herself or use them offensively. Her heightened senses and agility allow her to move around a battlefield while playing a song.

Feuer Frei! : coats the hunting horn in a magical fire that only burns those considered as an enemy. the user
can launch blazing salvos while in this state, or end the effects with a grand fireball.

Mein Herz Brennt : creates a crimson barrier around the user which can mitigate high amounts of physical
damage. The barrier also envelops the hunting horn, effectively doubling the damage it
can deal.

Sonne : grants a Radiance aura that burns and blinds nearby enemies, reducing their effectiveness in combat

Benzin : applies an aura that heals over time and increases natural health regeneration

Rosen-rot : long energy spikes and blades sprout from the hunting horn, allowing it to be used as a cutting
weapon.

Spiel mit mir : sends opponents into a blind rage, attacking the player uncontrollably with only physical
attacks

Asche zu Asche : summons the spirit of a phoenix, reviving the player once in a fiery rebirth. Repeatedly
playing the song endangers the user from being taken over by other fire spirits.

2. Fiery Effulgence - Fiamma can temporarily assume a non-corporeal form to release a barrage of fire spells. While in this form, only enchanted weapons and magic can harm her, and even basic water and ice-based spells become extremely dangerous to Fiamma. This form can teleport around the battlefield (7 seconds cooldown).

3. Flame Consumption - Summons a protective flame around herself which is fueled by magical damage. Every magical attack on Fiamma causes her to regain some health and energy but failing to absorb enough magic drains her own health. Activating the shield dispels all magical effects.

Strengths:

1. an effective tank
2. very high damage output
3. effective creep control abilities

Weaknesses:

1. difficulty with fast and agile enemies who can avoid her powerful blows.
2. very slow attack speed.
3. buffs and other offensive abilities require setup.
4. can rarely avoid high-speed attacks

Description/Appearance/Descriptive pic:





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Vir

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PostSubject: Re: DPKMT Sign-ups   Thu Aug 11, 2011 3:00 pm

@Azuciel
Anything that can be used to defeat your character. yes, phobias/ragefuel also count.

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PostSubject: dice,rolls, rpg-features   Thu Aug 11, 2011 8:00 pm

for RPers

This would be helpful:
http://help.forumotion.com/t3347-the-rpg-feature

Character Sheets
The link above shows everything you need to know about character sheets. As an example, to access your character sheets, you would see it below your avatar, or on your profiles. A character sheet needs to be generated first from the admin section. I think there is only 1 character sheet for each account so i don't think you can use it for multiple RPing purposes,especially your health,mana bar.

Dice/Coin
I've already setup the dice and the coin, so whenever you reply to a post, you can roll a dice, or roll a coin, which should be helpful if it's generating a random number based event. It is located somewhere below the preview and send button

Heads:


Tails:


And the normal dice.

If you roll a dice, the admin account autoposts the results regardless of what account you are currently using.
As an example, I shall roll a dice twice, and roll/flip a coin. Again, you need to POST A REPLY/QUOTE to be able to roll/flip. You cannot roll a dice if you are a thread/post starter.

-R
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PostSubject: dice,rolls, rpg-features   Thu Aug 11, 2011 8:00 pm

The member 'Admin' has done the following action : Roll

#1 'Dice' :


--------------------------------

#2 'Coin' :
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PostSubject: Re: DPKMT Sign-ups   Thu Aug 11, 2011 9:26 pm

a bit too nerdy
imho


but it might work

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PostSubject: Re: DPKMT Sign-ups   Thu Aug 11, 2011 11:08 pm

the dice would work best for a DnD setup

imo, such a system is too restrictive for an RP that heavily relies on narratives

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Vir

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Character sheet
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Cash: 10700

PostSubject: Re: DPKMT Sign-ups   Fri Aug 12, 2011 7:21 am

we can use the dice later, for deciding the turn order and room designation. the coin we can use for pseudo-important decisions, like character deaths.

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PostSubject: Re: DPKMT Sign-ups   Fri Aug 12, 2011 10:15 am

ang rp kasi nila laro

ang satin Literature. yes.

Quote :
House Gorgel
hahahaha

btw, dinagdag ko na yung strengths/weaknesses ni combat butler
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Megumin

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PostSubject: Re: DPKMT Sign-ups   Fri Aug 12, 2011 12:01 pm

Added Strengths/Weaknesses to my character.

Code:
She's flat.

Strength and Weakness. XD

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PostSubject: Re: DPKMT Sign-ups   Fri Aug 12, 2011 4:18 pm

Name: Kadrach Treimel
Gender: Male
Age: 37
Species: Human
Character Class: Grand Inquisitor

Biography/Life Story/Reason for joining the Tournament:
Inquisitors, the Rysiltek Church's arm devoted to hunting down the world's evils. Despite being holy men, they are taught dark magic. However, it does not violate their teachings, as they believe that both light and darkness are intertwined and their powers can be used by anyone for good and evil purposes. As a kid, Kadrach set his sights on becoming an inquisitor on the basis of becuase they have cool gears and fight monsters here and there. It took this middle-aged man 15 years to attain the Grand Inquisitor rank, one of the highest alongside Paladins and Bishops.

Only a few weeks passed, he decided to set out into the world to do his job, which is the perfect excuse to get some training, and to test his skills in real world situations. After a year on the road fighting off evil and whatnot, in the middle of nowhere he came across a key with a note that read:

"Use this key on any door and it will take you to a faraway place where you can fight monsters to your heart's content."

He took the key, went to the nearest town and stayed at an inn, and did what the letter said. Kadrach was brought to another place, unlike anywhere he had been before. It was a different world from his, like a different planet or an entirely new dimension.


Weapon:
The Iron Ward (primary) - AKA Bonecrusher; a blessed mace that deals more damage to undead and demons
Witch Slayer's Daggers (secondary) - more of a utility knife than anything, but still can be used as a throwing weapon

Items/Equipments:
Vegas Armor - a sturdy plate armor that provides full body protection, but reduces moving speed.
Tome of the Twin Powers - contains the incantations to cast Infinity and Grand Cross, as well as other spells
Dragoon Boots - amplifies the wearer's jumping ability by about 14 times. This makes Kadrach able to jump up to 6 meters up even with the armor
ReGem - given to him by the Archbishop Innocentius IV before he left. Slowly heals wounds over time if he's holding the gem

Powers/Abilities:
Power Combo: Ascension - 4 strikes, with the last hit is an attempt to knock the opponent into the air for a follow-up.
Infinity - dark attribute spell. Releases a chain that can trap up two opponents. Each link in the chain fires once to deal damage, and the spell's duration depends on how long it was charged
Grand Cross - light attribute spell. Draws a cross on the ground around the caster that shoots out multiple pillars of light along the lines in at least four directions. Any enemy caught within the spell is severely damaged and may suffer from blindness. Duration and number of pillars depend on how long the spell was charged

Strengths:
Highly resistant to light and dark attribute attacks
Immune to mind-based attacks (hypnosis, mind control, etc.)
Above average physical defense

Weaknesses:
Low evasion and movement speed
Charging Infinity and Grand Cross leaves Kadrach open to attacks
Puzzles and riddles
Ophidiophobia

Description/Appearance/Descriptive pic:
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PostSubject: Re: DPKMT Sign-ups   Fri Aug 12, 2011 6:57 pm

Added strengths and weaknesses to my characters
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PostSubject: Re: DPKMT Sign-ups   Fri Aug 12, 2011 7:26 pm

Name: Lilia Schweiß
Gender: Female
Age: 357 (around 12 in human equivalent)
Species: Vampire
Character Class: Faith Eater
Biography/Life Story/Reason for joining the Tournament:

The royal vampire family Schweiß was once the most revered of their kind. The fearsome powers of this house have created the greatest enemies of the church. Called the Faith Eaters, these vampires drink the blood of their victims while draining them of their spiritual awareness, creating faithless humans in their wake. The Schweiß's deathly touch once caused the Holy Grail to lose its powers, becoming a humble cup.

But times have changed, and the Schweiß family is now on the brink of annihilation. The church and rival families attacked their fortress everyday in what was known as "The Holy Vampire's War". In a single night, 5000 bodies of both vampires and clergymen lay dead on the fortress hedge. Much of the Schweiß house was destroyed, leaving a few remnants fleeing from their home.

Centuries later, a child was born. When this child, born from the ruined family of Schweiß, opened her eyes for the first time, emitted an eerie violet glow. "Devenir Cramoisi" or "becoming crimson", the legend of the heir of the Schweiß throne was becoming a reality. Everything not connected to the Schweiß was instantly vaporized during this fateful event.

Present time. The child of Devenir Cramoisi, named Lilia, was tasked to avenge her ancestors' deaths. Legend foretold that the source of power of the enemies lies on the God Piston, believed to be the holiest and darkest weapon ever known. Bearing the Schweiß's power to destroy God's possessions, Lilia took off in a journey of vampiric vengeance.

Weapons:
Chains of Heaven
    An infinitely long chain wrapped around Lilia's body, with its ends coming out of her sleeves. Infused with the power of Schweiß, these chains can destroy any religious object with a mere touch, regardless of the alignment of the object. This chain is made from faith itself, condensed into a physical form.
    Chains of Heaven can extend indefinitely or retract into an infinitely small length. It's also extremely heavy and can only be lifted by Faith Eaters. Lilia can manipulate this chain, making it move according to her will. She can cut the chain remotely.
    As this chain is wrapped around Lilia's body, it also works as a suit of armor.


Vampire
    Superior strength, claws and fangs.


Items/Equipments:
Violette
    Lilia's ribbon, made to cover the right eye and provide Lilia with control over its power.


Schweiß Insignia
    The mark of Schweiß, represented by (ironically) a cross on Lilia's tie. Lilia's cross color, blue, means she's the legendary heir. It doesn't have any special powers, but is recognized by the church and rival vampires. It's just letting them know that their end is near.


Powers/Abilities:
Nightless Cradle
    Wraps a target with the Chains of Heaven, trapping it and restricting its movements. Once cut off from Lilia, the chain grips its target, crushing it whenever it tries to break free. Lilia needs to make the chain even longer against bigger targets, making the time needed for this skill increase.

Stigmanizer
    Lilia creates a labyrinth of chains by weaving the Chains of Heaven into the walls. She usually uses one end of the chain and weave it through the room, giving her just one end to use for attack and defense. This takes a large amount of time, but creates an impenetrable maze of indestructible chains. Note that Lilia still controls the chain, so she can move around freely.

Devenir Cramoisi
    Lilia's right eye, the ability to duplicate religious objects. This power contradicts the Faith Eater, creating enormous strain on Lilia's body, often even wounding her physically.

    Possible application:
    Countless ends of the Chains of Heaven erupt from Lilia's body in all directions, ripping her dress and everything nearby apart. Lilia can command every one of these ends. Can combo into Violet Nightless Cradle or Stigmanizer.
    She cannot move while doing this. Her special dress regenerates afterwards.

    Other applications: To be discovered.


Strengths:
  • Superior strength and agility, heightened senses, nightvision. Genetics.
  • Extremely fast health regeneration when resting. She regenerates half as fast during physically demanding activities.
  • Chains of Heaven is a multi-purpose tool. It can be used as a whip-like weapon or it can be shot in supersonic speed as a projectile. It can be used for additional mobility, like a grappling hook. Wrapped around the body, it acts like chain mail. Or used for all three purposes at the same time, since it is infinitely long and can be cut.
  • Resistant to any magic that involves religion. Regardless of element.
  • Non-elemental attacks.
  • Loli. Goth Loli. Moe. Like a Star @ heaven She's friendly, despite appearances.


Weaknesses:
  • Lack of instant healing.
  • Her abilities, although powerful, are slow on cast.
  • Non-religion-related Light magic.
  • She can't take advantage of elemental weaknesses of her enemies.
  • Sunlight. She's not weak to garlic but she hates the smell.
  • Silver. Silver acts like a poison to Schweiß.
  • She's allergic to okra.
  • She's afraid of ghosts, spiders, thunder, squids, snakes, slugs and catfish.



Description/Appearance/Descriptive pic:

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PostSubject: Re: DPKMT Sign-ups   Fri Aug 12, 2011 7:40 pm

i wants me soma her 12yo tits!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm

man that is effing hot.

Quote :
catfish
yes. we fear thems.

gawa ka nga ng demotivational catfish.
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PostSubject: Re: DPKMT Sign-ups   Fri Aug 12, 2011 8:29 pm

Quote :
Enlarge this image Click to see fullsize
LIES. I want real full size goth loli.
LOL OKRA

ang awesome nung puso ni taraskyu. napaka.

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PostSubject: Re: DPKMT Sign-ups   Fri Aug 12, 2011 10:11 pm



Also,




the artist for Lilia's image turns out to be a nice goth loli lover

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